![]() I was hoping for a musical score to underpin the action but instead what we have doesn’t really approach anything more than background noise, much like you’d experience in a lift or when on hold to an equally dastardly company. The sound leaves a lot to be desired and really doesn’t seem to serve any particular purpose. The cartoonish graphics are perfect for this and make the game fun to play, were they trying to be realistic this premise would soon become really quite disturbing. As you gradually place more and more adverts promising cheap rent or opulent furnishings you will utilise these honey traps to temporarily distract the visitors allowing your hordes to swoop in and fill up. ![]() This, and other luxury items, are your honey traps to bring in your mindless prey. Only this time, that Jacuzzi you install is not for pleasure. MachiaVillain is more about tempting in victims to keep your monster hordes fully functional, in this way it is perhaps more similar to a classic Sims type experience. There is more than a passing similarity between the two games though with completely different objectives. Straight off the bat I was impressed by the graphical quality of the game yes the characters are cartoonish but I would have expected nothing less and given the nature of the game I felt this worked well in much the same way as it did with the Escapists 2 which I recently reviewed. I took a look at this game filled with gruesome ghouls who bear more of a resemblance to the Manson Family than the Addams Family. ![]() ![]() Following its successful Kickstarter campaign the game has been released on Steam and is now available for download. The dastardly new dungeon management game from Wild Factor is finally here. ![]()
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